Volume : V, Issue : V, May - 2015
SCENE STRUCTURE GRAPH (SSG) ANNOTATION AND VISUALIZATION IN VIDEO COMPUTING
Mrs. M. Sumathi, Miss. G. Manjula
Abstract :
Computing context–aware, interactive video representation is usually a big complicated and hard process. A multimedia computing environment is used to explore and express users design ideas efficiently. In this paper we present a sketch–based two–layer representation, known as scene structure graph (SSG), to represent the video computing process. One layer in SSG uses sketches as a visualization of scene information is easily and clearly understood and the other layer uses a graph to represent and edit the narrative structure in the computing process. With scene structure graph, the computing process works in two ways. In the first , various sketch forms such as symbols and hand–drawing illustrations are used as basic primitives to computing the video clips and the hyperlinks encoding spatio–temporal relations are established in SSG. In the next way, sketches in SSG are modified and new scene structure graph is composed for any particular computing video purpose. The scene structure graph is user–friendly and can achieve a good balance between expressiveness of users’ intent and ease of use for computing of interactive video
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DOI : 10.36106/ijar
Cite This Article:
Mrs.M.SUMATHI, Miss.G.MANJULA SCENE STRUCTURE GRAPH (SSG) ANNOTATION AND VISUALIZATION IN VIDEO COMPUTING Indian Journal of Applied Research, Vol.5, Issue : 5 May 2015
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Mrs.M.SUMATHI, Miss.G.MANJULA SCENE STRUCTURE GRAPH (SSG) ANNOTATION AND VISUALIZATION IN VIDEO COMPUTING Indian Journal of Applied Research, Vol.5, Issue : 5 May 2015
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